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The Evolution Runtimefor Future AI Infrastructure

Open-source, GPU-accelerated infrastructure for self-evolving agents, models, workflows, and scientific discovery.

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September 9, 2026

EvoX v1.4.0 Release Note

EvoX v1.4.0 is a maintenance release focused on bug fixes, compatibility improvements and polish across the framework, alongside the announcement of EvoX Genesis.

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October 15, 2026

EvoX Genesis Completes WASM Render in About Two Days for $36

Using DeepSeek V4 Flash, EvoX Genesis completed WASM Render in about two days for just $36 in model charges, becoming the first AI system worldwide to submit a result for the challenge. Team test records show 2,017/2,019 Khronos CTS tests passed (99.90%), including all 1,184/1,184 WebGL2.0 conformance tests run.

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October 9, 2026

EvoCoCo: Automatic MATLAB-to-EvoX Code Conversion for GPU-Accelerated Multiobjective Optimization

EvoCoCo converts MATLAB multiobjective evolutionary algorithms into GPU-accelerated EvoX implementations through semantics-guided tensorization, execution feedback, and multi-agent validation. Evaluated on 48 algorithms, it achieves 88.2% optimization-fidelity coverage.

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