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The Evolution Runtimefor Future AI Infrastructure

Open-source, GPU-accelerated infrastructure for self-evolving agents, models, workflows, and scientific discovery.

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September 9, 2026

EvoX v1.4.0 Release Note

EvoX v1.4.0 is a maintenance release focused on bug fixes, compatibility improvements and polish across the framework, alongside the announcement of EvoX Genesis.

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September 10, 2026

EvoX Genesis Completes and Submits the Terminal-Bench WASM Render Challenge for $36

The EvoX team has used Genesis to complete and submit the WASM Render challenge in Terminal-Bench Challenges, with $36 in recorded model cost for the run — far below Terminal-Bench's stated expectation of more than $1,000 per challenge. As of publication, Genesis may be the first autonomous system to publicly report completing and submitting a Terminal-Bench Challenge result.

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August 25, 2026

AutoPSO: GPU Computing Power × Meta-Evolution → Fully Automatic Particle Swarm Optimization

The EvoX team's AutoPSO, published in IEEE TEVC, encodes the parameter configuration, learning mechanisms, and swarm structure of PSO into a searchable evolutionary space, and automatically searches for the optimal PSO variant for a given target problem through meta-evolution.

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